Ovani Sound
Unity Audio Occlusion Plugin
Unity Audio Occlusion Plugin
✅ Completely Royalty-Free - Commercial Use Included
✅ Immediate Download Upon Purchase
✅ ONE-TIME PAYMENT - No Ongoing Subscription
✅ 30-Day Risk-Free Money-Back Guarantee
The Audio Occlusion Plugin for Unity makes your game audio sound more realistic by automatically adjusting sounds when they’re blocked by walls, terrain, or other obstacles.
By adding the custom OccludedAudio
component to any AudioSource
, the plugin simulates how sound waves travel through your environment and muffles them accordingly—no need to manually place filters or zones.
It works by converting your world into a voxel grid (a 3D block-based map), allowing it to calculate the clearest audio paths in real time. You can even preview this voxel representation by enabling Voxel Preview in the component's inspector.
Key features you can customize:
- Audio range and decay rate
- Voxel resolution
- Ignored layers and colliders
- Looping and Play On Start settings
An example scene is included at:Assets/AudioOcclusionPlugin/Example/Example.unity
Use it to see how occlusion works with different objects and learn how to configure collision rules.
Whether you’re building caves, cities, or complex indoor levels, the Audio Occlusion Plugin for Unity adapts to any setup—so your sound feels immersive and natural.
Includes embedded text and video documentation for installation and usage.
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Mark Pettitt (Jupiter)
Music Director & Composer
Dallathar (Mercury)
Sound Designer & Audio Programmer
Reece Coetzer (Titan)
Sound Designer
Michael Smith (Callisto)
Sound Designer
Rory Childs (Kamino)
Electronics Composer
Joe-Drick van Wyk (Xenos)
Experimental Composer
Wesley West (Deathstar)
Organics Composer
Mark Pettitt (Jupiter)
Music Director & Composer
Dallathar (Mercury)
Sound Designer & Audio Programmer
Reece Coetzer (Titan)
Sound Designer
Michael Smith (Callisto)
Sound Designer
Rory Childs (Kamino)
Electronics Composer
Joe-Drick van Wyk (Xenos)
Experimental Composer
Wesley West (Deathstar)
Organics Composer
Mark Pettitt (Jupiter)
Music Director & Composer
Dallathar (Mercury)
Sound Designer & Audio Programmer
Reece Coetzer (Titan)
Sound Designer
Michael Smith (Callisto)
Sound Designer
Rory Childs (Kamino)
Electronics Composer
Joe-Drick van Wyk (Xenos)
Experimental Composer
Wesley West (Deathstar)
Organics Composer
Mark Pettitt (Jupiter)
Music Director & Composer
Dallathar (Mercury)
Sound Designer & Audio Programmer
Reece Coetzer (Titan)
Sound Designer
Michael Smith (Callisto)
Sound Designer
Rory Childs (Kamino)
Electronics Composer
Joe-Drick van Wyk (Xenos)
Experimental Composer
Wesley West (Deathstar)
Organics Composer