Changelog

SemVer Formatting

Excerpt from https://semver.org/:

Given a version number MAJOR.MINOR.PATCH:

MAJOR: incompatible API changes

MINOR: compatible API changes

PATCH: bug fixes

From here on out, we'll actually follow this formatting, and previous incorrect version numbers will be updated.

Legacy Version Numbers will be kept in [square brackets], for contingency's sake.

(as of October 16th, 2024.)


Godot Footsteps Plugin:

v0.1.0 [0.0.1] January 26 2024
Initial Release


v0.1.1 [0.0.2] March 1 2024
Fixed Audio Bus configuration issue


v0.2.0 [0.0.3] March 14 2024
Added GridMap Support


v0.3.0 [0.0.4] March 19 2024
Added GridMap Custom Offset, Slightly better material detection


v0.4.0 [0.0.5] March 26 2024
Added CSG Mesh type Support


v0.5.0 [0.0.6] July 22nd 2024
Added Child MeshInstance3D Scanning for obtuse StaticBody3D setups
Added “Supports Gridmaps” toggle, for a few special use cases.


v0.5.1 [0.0.7] July 25nd 2024
Fixed Possible Crash when “Scuff” sound should be played but no material
Could be figured.




v0.6.0 [0.0.8] August 11th 2024
Removed any “Failure to find Material” Issues
Added Floor Collision Mask Feature (credit to @gammagames on Discord)
Added Animation Mode for Visualized footsteps.


v0.6.1 [0.0.9] September 1st 2024
Fixed Example scene left in Animation Mode instead of Automatic.


v0.7.0 [0.10.1] October 4th 2024
Added Support for Sibling & Parent Colliders
Added Support for Multi-Material Meshes with Singular Concave/Convex Colliders


v0.7.1 [0.10.2] October 5th 2024
Patched Edge-Case for odd-number face meshes.


v0.7.2 [0.10.3] October 5th 2024
Removed extra debug Print statement.


v0.7.3 October 16th 2024
Embedded Tutorial


Unreal Footsteps Plugin:

v0.1.0 [0.0.1] January 26 2024
Initial Release


v0.1.1 [0.0.2] February 4 2024
Reorganized Blueprint


v0.2.0 [0.0.3] February 8 2024
Added Unreal Landscape Support, with blending


v0.3.0 [0.0.4] February 10 2024
Added Support for Unreal Animation Triggers


v0.4.0 [0.0.5] February 20 2024
Added Unreal Multiplayer Support


Added 3D audio / Attenuation support


v0.5.0 [0.0.6] April 8th 2024
Added Landscape Caching, Fixing Malfunction when the game’s compiled


v0.5.1 [0.0.7] October 15th 2024
Removed any reference to "GetSupportedClasses", Fixing Terrain-Support
Forward Compatibility for Unreal 5.2.0+.


v0.5.2 October 16th 2024


Embedded + Compressed all 3 Tutorial Videos


Unity Footsteps Plugin:

v0.1.0 [0.0.1] January 26 2024
Initial Release


v0.1.1 [0.0.2] February 7 2024
Fixed support for URP users and Non Probuilder users


v0.1.2 [0.0.3] February 17 2024
Fixed a typo that disabled some grass materials


v0.1.3 [0.0.4] February 17 2024
Removed a leftover debug Print line.


v0.1.4 October 16 2024


Embedded Tutorial Video


Unreal Music Manager:

v0.1.0 [0.0.1] June 20 2023
Initial Release


v0.1.1 [0.0.2] July 12 2024
Blueprint Rework, fixed a bunch of individual rare bugs.


v0.1.2 [0.0.3] July 19 2024
Backported the plugin to Unreal 5.0.0, allowing it to run on all UE5 projects.


v0.1.3 [0.0.4] September 30 2024
Fixed Log Warning Spam
Reworked Blueprint for Clearer & Cleaner Usage
Hid Internal Variables from Editor


v0.1.4 October 16th 2024


Embedded Tutorial Video


Godot Music Manager:

v0.1.0 [0.0.1] September 27 2023
Initial Release


v0.2.0 [0.0.2] December 29 2023
Added Support for Godot Audio Buses
Added “Loop Queue” Setting


v0.2.1 [0.0.3] January 15 2024
Fixed typo that made smooth transitions fade Volume instead of Intensity


v0.2.2 [0.0.4] March 1 2024
Fixed edge case where the target Audio Bus couldn’t be changed during previewing


v0.2.3 [0.0.5] June 12 2024
Fixed timing issues when Engine Time Scale is changed.


v0.3.0 [0.0.6] July 30 2024
Added CurrentSongTime Variable for the programmers.
Added CurrentSongLength Variable for the programmers.




v0.4.0 [0.0.7] August 11 2024
Fixed Improper crossfading with PlaySongNow.
Added StopSongsNow to simplify silencing the Audio Player.


v0.4.1 [0.0.8] August 12 2024
Fixed 1 Missing line of code that caused issues when using
PlaySongNow() with No currently playing song.


v0.5.0 [0.0.9] August 26 2024
Added SeamlessStream and SeamlessStreamManager, allowing for easy integration with 4.3+.
These new features surprisingly don't directly reference 4.3 features, So it's fully compatible with
all Godot 4.0+ versions.


v0.5.1 October 16th 2024
Embedded Tutorial Video


Roblox Music Manager:

v0.1.0 [0.0.1] June 19th 2024
Initial Release


v0.1.1 October 16th 2024


Embedded Tutorial Video


Minecraft Music Manager:

v0.1.1 [0.0.2] September 15th 2024
Initial (Public) Release


v0.1.2 October 16th 2024
Embedded Tutorial Video


Godot Ambience Plugin:

v0.6.0 [0.0.6] June 24th 2024
Initial (Public) Release


v0.6.1 October 16th 2024
Embedded Tutorial Video


Unity Ambience Plugin:

v0.5.0 [0.0.5] August 12th 2024
Initial (Public) Release


v0.5.1 October 16th 2024
Embedded Tutorial Video


Unity Frequency Link:

v0.3.0 September 15th 2024
Initial (Public) Release


v0.3.1 October 16th 2024
Embedded Tutorial Video


Godot Frequency Link:

v0.3.0 [0.0.3] September 14th 2024
Initial (Public) Release


v0.3.1 October 16th 2024
Embedded Tutorial Video