Ovani Sound

Player Status Sound FX Pack Vol. 3

Player Status Sound FX Pack Vol. 3

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Returning with Volume 3 of the Player Status Sound FX Pack by Ovani Sound – an extensive collection of expressive feedback sounds crafted for health systems, buffs, debuffs, and state changes.

With 180 total sounds, this pack delivers the ultimate toolkit for representing player condition and transformation in any genre—from RPGs and survival titles to action and simulation games:

  • 37 Positive Buff & Cure Sounds: Heals, purges, charges, and strength enhancements like Healed, Purged, Sharpened, and Strengthened. Each one radiates clarity and satisfaction, ideal for progression, recovery, or power-up cues.
  • 31 Player Vitals & Needs Sounds: Urgent indicators for hunger, low energy, oxygen, and even lighthearted moments like Needs Bathroom or Music Ready. Adds immersion and humor to survival or sim gameplay.
  • 29 Mental & Magical Debuff Sounds: Distorted and eerie cues for Confused, Cursed, Haunted, Hypnotized, and Feared states. Designed with haunting tonal movement and glitch-inspired processing for psychological depth.
  • 27 Physical Debuff Sounds: Frozen, Greased, Slipped, Shrunk, and Stunned effects featuring crunchy, tactile design for impactful feedback when players suffer status ailments.
  • 20 System & Tech Status Sounds: Analyzing, Hacked, Tech Broken, and Digital Fear layers for cybernetic or sci-fi contexts where status alerts meet system damage.
  • 20 Action & Interaction Sounds: Contextual sounds for gameplay moments like Ready, Hold, Found, and Unstuck, perfect for notifying or reinforcing key interactions.
  • 16 Transformation & Special Mode Sounds: Dramatic metamorphoses like Beast Formed, Goblin Mode, Growth, and Holy Charging—complete with reversals such as Un-Beast Formed for seamless transitions between modes.

From classic RPG buffs to comedic survival effects, every sound in this volume is designed to make status changes feel distinct, immersive, and full of personality.

44.1kHz / 16bit

Each file includes detailed metadata for fast implementation.

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Who are we?

Mark Pettitt (Jupiter)

Music Director & Composer

Dallathar (Mercury)

Sound Designer & Audio Programmer

Reece Coetzer (Titan)

Sound Designer

Michael Smith (Callisto)

Sound Designer

Rory Childs (Kamino)

Electronics Composer

Joe-Drick van Wyk (Xenos)

Experimental Composer

Wesley West (Deathstar)

Organics Composer

Mark Pettitt (Jupiter)

Music Director & Composer

Dallathar (Mercury)

Sound Designer & Audio Programmer

Reece Coetzer (Titan)

Sound Designer

Michael Smith (Callisto)

Sound Designer

Rory Childs (Kamino)

Electronics Composer

Joe-Drick van Wyk (Xenos)

Experimental Composer

Wesley West (Deathstar)

Organics Composer

Mark Pettitt (Jupiter)

Music Director & Composer

Dallathar (Mercury)

Sound Designer & Audio Programmer

Reece Coetzer (Titan)

Sound Designer

Michael Smith (Callisto)

Sound Designer

Rory Childs (Kamino)

Electronics Composer

Joe-Drick van Wyk (Xenos)

Experimental Composer

Wesley West (Deathstar)

Organics Composer

Mark Pettitt (Jupiter)

Music Director & Composer

Dallathar (Mercury)

Sound Designer & Audio Programmer

Reece Coetzer (Titan)

Sound Designer

Michael Smith (Callisto)

Sound Designer

Rory Childs (Kamino)

Electronics Composer

Joe-Drick van Wyk (Xenos)

Experimental Composer

Wesley West (Deathstar)

Organics Composer

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