Ovani Sound
Godot Audio Occlusion Plugin
Godot Audio Occlusion Plugin
✅ Completely Royalty-Free - Commercial Use Included
✅ Immediate Download Upon Purchase
✅ ONE-TIME PAYMENT - No Ongoing Subscription
✅ 30-Day Risk-Free Money-Back Guarantee
The Audio Occlusion Plugin for Godot makes sounds in your game behave more realistically. When a sound is behind a wall, door, or obstacle, this plugin will automatically make it sound muffled or filtered—just like it would in real life.
It works by attaching an AudioOccluder
(a Node3D
) to any AudioStreamPlayer3D
in your scene. The plugin calculates how sound would travel through the environment and adjusts the audio in real time, depending on what’s between the source and the listener.
To do this, it simplifies your world into a voxel grid—a 3D block-based map—and simulates how sound waves move through it. You can even preview how the plugin sees your world by enabling Voxel Preview in the Inspector (after activating the included plugin.gd
).
You can easily customize settings like:
- Range
- Voxel resolution
- Collision mask
- Detection margin
The included example scene at res://addons/ovani_ao/example_scene/example.tscn
shows how the plugin responds to different obstacles and how to set it up properly.
Whether your world is static or fully dynamic, the Audio Occlusion Plugin for Godot makes your audio more immersive—no extra work required.
Includes text and video documentation to help you get started fast.
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Who are we?

Mark Pettitt (Jupiter)
Music Director & Composer
Dallathar (Mercury)
Sound Designer & Audio Programmer
Reece Coetzer (Titan)
Sound Designer
Michael Smith (Callisto)
Sound Designer
Rory Childs (Kamino)
Electronics Composer
Joe-Drick van Wyk (Xenos)
Experimental Composer
Wesley West (Deathstar)
Organics Composer
Mark Pettitt (Jupiter)
Music Director & Composer
Dallathar (Mercury)
Sound Designer & Audio Programmer
Reece Coetzer (Titan)
Sound Designer
Michael Smith (Callisto)
Sound Designer
Rory Childs (Kamino)
Electronics Composer
Joe-Drick van Wyk (Xenos)
Experimental Composer
Wesley West (Deathstar)
Organics Composer
Mark Pettitt (Jupiter)
Music Director & Composer
Dallathar (Mercury)
Sound Designer & Audio Programmer
Reece Coetzer (Titan)
Sound Designer
Michael Smith (Callisto)
Sound Designer
Rory Childs (Kamino)
Electronics Composer
Joe-Drick van Wyk (Xenos)
Experimental Composer
Wesley West (Deathstar)
Organics Composer
Mark Pettitt (Jupiter)
Music Director & Composer
Dallathar (Mercury)
Sound Designer & Audio Programmer
Reece Coetzer (Titan)
Sound Designer
Michael Smith (Callisto)
Sound Designer
Rory Childs (Kamino)
Electronics Composer
Joe-Drick van Wyk (Xenos)
Experimental Composer
Wesley West (Deathstar)
Organics Composer